MVC JavaScript without a Framework

Looking at Rails or Angular there's a tendency to think of MVC as something rather complicated and difficult to achieve, something that really demands a framework.

In fact, MV* style JavaScript really is trivially easy to write. It's a pattern I'll often drop into if I need to make anything beyond the basics, but I don't want to break out Angular's big guns.

In this post, we'll create a simple MV pattern. We'll build a Model and a View and wire these together using events.

Wiring with Events

We typically wire our MV components together using events, so when the model updates it fires an event which the view can listen out for. This gives us good encapsulation, and allows us to plug in new views without rewriting much code. This is how Backbone and Ember work. Angular is a little different (perhaps a little cleverer).

One of the tricks here is to create an event handling system. This is typically just an array of functions, owned by our object, which get called whenever an event with a particular string identifier fires.

Rather than write my own events system, I'm going to use the jQuery events system because it's simple and fully featured. We'll just create a naked jQuery object and hang our events on that. Underscore events would also be a good candidate. We can do something like this:

var model = {
events: $({})
// Now listen to the object'miow', function() {
alert('Post to youTube');
// finally fire the event'miow');


Our model is the "single source of truth". We store information about the current state of the world in it. It will fire events when it's internal state changes. To make our events fire we typically need to write a setter method which will set the attribute and trigger an event. (Angular takes a different approach to triggering events.)

Let's create a method to set a name:

var catModel = {
events: $({}),
setName: function(name) { = name;'change');
// Listen for the change'change', function() {
alert('New cat name! ' +;
// call the setter to trigger the event
catModel.setName('Fru Fru McCat');


We now need a view. The view is where the code meets the DOM. (Code, I'd like you to meet my friend DOM.) The view typically implements a render method which displays the current state of the model.

We use jQuery for DOM manipulation because that's the right way to do it. Yes, I'm opinionated.

Let's create the render method and hook it to the model:

var view = {
render: function() {
view.el.html("<p> Cat: " + + "</p>");
// And now we just listen to the model
model.on('change', view.render);

Putting it all together

And there we have it. We change the model, an event fires, the view is listening to the model and re-renders itself. Clean separation of concerns. Let's wire it all together to make a whole cat app:

// First we create a single global app object.
// We could of course put the whole application in a closure and avoid any globals = || {};
// Now we declare our application in a closure to give us a degree of encapsulation
(function() {
// The cat Model will hold the status of the cat
app.catModel = {
init: function(name) {
// Cats have a name, perhaps "Fifi" or "Trixabell" = name;
// Use jQuery to handle events
events: $({}),
// Set the name and fire a 'change' event
setName: function(name) { = name;'change')
// Now for our view
app.catView = {
// Initialise the view with a DOM node (el) and a model to render.
init: function(el, model) {
var view = this;
this.el = $(el);
var input = this.el.find('input');
this.model = model;
// Wire the view to the model'change', function() {view.render()});
// Wire the model to the view
input.keyup(function() {
// A method to draw the DOM
render: function() {
var view = this; // Saves the value of this in a closure.
view.el.find('.output').html("<p> Cat: " + + "</p>");
$(function() {
// Finally initialise the components
app.catView.init($("#cat"), app.catModel);
// And let's set the name. Our View will update.

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